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Contents
Preliminaries
Preface
Acknowledgments
Contents
List of Figures
List of Tables
Abstract
Introduction
Literature Review
Mesh Simplification
Decimation of Triangle Meshes
Simplifying Surfaces with Color and Texture Using Quadric Error Metrics
Mesh Optimization
Progressive Meshes
Fast and Memory Efficient Polygonal Simplification
A Unified Approach for Simplifying Polygonal and Spline Models
Analyzing Geometric Error
Metro
: Measuring Error on Simplified Surfaces
Evaluation of Memoryless Simplification
The Decimation Program
Design
Data Structures
Algorithm
Brief Algorithm Comparison
Interface
Implementation
Standards
Target Platforms
Code Organization
Code Walk
Deployment
Results
Visual Comparison
Geometric Error
Time Taken to Decimate
Computers Used
Time Test Results
Analysis
Visual Analysis
Edge Detection
Simplifying Models
Smooth Shading
Geometric Error
Computing Platform
Computational Complexity
Final Analysis
Conclusions and Recommendations
Conclusions
Design
Implementation and Deployment
Recommendations
Glossary
Bibliography
About this document ...
Tim Garthwaite 2002-02-03