#include <Point.h>
Inheritance diagram for Point::

Public Methods | |
| Point (GLfloat x=0.0f, GLfloat y=0.0f, GLfloat z=0.0f, GLfloat w=1.0f) | |
| The w coordinate (space) ... should always be 1.0, otherwise, should normalize the Point into the first space. More... | |
| GLfloat | x () const |
| Getter for the x coordinate. | |
| GLfloat | y () const |
| Getter for the y coordinate. | |
| GLfloat | z () const |
| Getter for the z coordinate. | |
| GLfloat | w () const |
| Getter for the w coordinate. | |
| GLfloat & | x () |
| Reference to (setter for) the x coordinate. | |
| GLfloat & | y () |
| Reference to (setter for) the y coordinate. | |
| GLfloat & | z () |
| Reference to (setter for) the z coordinate. | |
| GLfloat & | w () |
| Reference to (setter for) the w coordinate. | |
| GLvoid | setPoints (GLfloat x, GLfloat y, GLfloat z, GLfloat w=1.0f) |
| Set the coordinates of the Point. | |
| std::string | toString () |
| Return coordinates of the Point in string form. | |
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The w coordinate (space) ... should always be 1.0, otherwise, should normalize the Point into the first space.
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1.2.11.1 written by Dimitri van Heesch,
© 1997-2001