00001 // Mesh Algorithms: a library of algorithms to manipulate 3D meshes 00002 // Copyright (C) 2001 Tim Garthwaite and Jason Reposa 00003 00004 // This library is free software; you can redistribute it and/or 00005 // modify it under the terms of the GNU Lesser General Public 00006 // License as published by the Free Software Foundation; either 00007 // version 2.1 of the License, or (at your option) any later version. 00008 00009 // This library is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 // Lesser General Public License for more details. 00013 00014 // You should have received a copy of the GNU Lesser General Public 00015 // License along with this library; if not, write to the Free Software 00016 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 #ifndef NORMAL_H 00019 #define NORMAL_H 00020 00021 #include "options.h" 00022 #include "Vector.h" 00023 #include <GL/gl.h> 00024 00026 class Normal : public Vector { 00027 public: 00028 Normal( GLfloat x = 0.0f, 00029 GLfloat y = 0.0f, 00030 GLfloat z = 0.0f, 00031 GLfloat w = 1.0f 00032 ); 00033 00034 }; 00035 00036 #endif